A spotted catgirl gladiator thing! Not really related to anything. I’m going to make an effort to post more odds and ends here.
Still can’t figure out exactly what this lady should look like, so here’s some more development sketches.
Cheer up Apuchi, it’s Christmas! Or Christmas…time…or…don’t kill me
Hahaha, this is perfect. Thank you very much!
A color test of the main character that interacts with this bug lady from a while back. He’s supposed to be a mage knight that makes up for his poor spellcasting by covering himself in discarded insect carapaces, which are used as magic amplifiers in his universe.
Another Ausa doodle, including a bit of an info dump. As I mentioned before, Ausa is a human/alien hybrid bioweapon, but her job is to hunt others like her, so she was constructed with tracking and survivability in mind. As such, she’s incredibly tough with remarkable healing capabilities, but it does leave her looking banged up most of the time.
fig 1: Sensory organs capable of detecting prey at long distances
fig 2: Primary M-Field Synchronizer. A device which keeps the body from rejecting the alien tissue required to form hybrids. It’s made of a combination of organic tissue and machinery, and is usually located near the heart. Without it, a hybrid will become unstable and die.
fig 3: Venomous spines. Ausa is capable of growing these anywhere on her body. Made of flexible razor tipped cartilage, they secrete potent paralyzing toxins capable of immobilizing almost any organic threat.
fig 4: Secondary M-Field Synchronizer. A back up to the primary. Due to the amount of punishment her body takes, Ausa has several of these installed on her body to maximize the healing and attack power of her alien half.
fig 5: Talons. These allow her to leap large distances to ambush prey, but Ausa is also adept at using them to rip people’s faces off.
Some development sketches of “Ausa” an alien/human hybrid bioweapon.
Her given name is Assault Unit 5A, but that’s a bit of a mouthful.
Oh no cute dragon girls.
This is Dogbomber’s fault